For my exquisite corpse soundscape, I started the project off thinking that I wanted to make a soundscape with natural sounds. This fell apart quickly when there were very few natural sounds in the shared file, so I used the few that were available (birds singing, crickets, walking on leaves) and distorted my other selections to build a dystopian nature scene.
Te goal of my project was to use "Water Walk" as a muse, using distinct sounds and minimal repetition of those sounds to create a unique piece that inspires endless interpretations.
Instead of pure ambience, I opted to let the listener focus on 1-3 sounds at a time, letting them focus on each one and really understand how it made them feel. The sounds build on each other individually, each one serving as a different color on the soundscape canvas.
I decided to have three distinct parts to my soundscape, divided by three echoing bell sounds. These parts would delve deeper and deeper into madness, climaxing with an echoing distorted sound and ending with the three bells ringing one last time.
The project hardly sounds like what I was aiming for when I started out, but I'm happy that I let it take its own shape. To me, it feels like a bad dream in which natural things have taken a corrupted form, twisted beyond recognition and left without definition. What is making the sounds, human, animal, or machine, is entirely up to the listener's imagination.
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